To view links or images in this forum your post count must be 20 or greater. You currently have 0 posts. Ron Artest
On November 19, 2004, Artest took center stage in arguably the most infamous brawl in professional sports history.
The game took place in Auburn Hills, Michigan between Artest's Pacers and the home team Detroit Pistons. The brawl began when Artest fouled Pistons center Ben Wallace as Wallace was putting up a shot. Wallace, upset at being fouled hard when the game was effectively over (the Pacers led 97-82), responded by shoving Artest, leading to an altercation near the scorer's table. Artest walked to the sideline and lay down on the scorer's table, while mocking Wallace. Wallace then threw a towel at Artest while he pretended to give a radio interview at the scorer's table. Reacting to Wallace throwing something at Artest, John Green threw a cup of beer at Artest, hitting him. Artest jumped into the front-row seats and confronted a man he believed to be responsible (who turned out to be the wrong man), which in turn erupted into a brawl between Pistons fans and several of the Pacers. Artest returned to the basketball court, and punched Pistons fan A.J. Shackleford, who was apparently taunting Artest verbally.[1][2] This fight resulted in the game being stopped with less than a minute remaining. Artest and two teammates were suspended indefinitely the day after the game, along with Wallace.
On November 21, the NBA announced that Artest would be suspended for the remainder of the season (73 games plus playoff appearances). This is the longest non-drug or betting related suspension in NBA history. Eight other players (four Pacers and four Pistons) received suspensions, without pay, that ranged from one to thirty games in length. Each of the Pacers players involved were levied fines and ordered to do community service. Several fans were also charged and were barred from attending any events at the Palace for life. Artest lost approximately $5 million in salary due to the suspension. Shortly after the brawl Artest announced to ESPN, that he would like to get in the boxing ring with Ben Wallace.
vs To view links or images in this forum your post count must be 20 or greater. You currently have 0 posts. Diablo
The story of Diablo is based on the premise of a war between Heaven and Hell. The town of Tristram is under attack by demons, and the player must save the town. As the player delves into the underworld, he discovers more about the demon Diablo, through large tomes that are found throughout the levels. Eventually, the player reaches the lair of Diablo and must kill him. Here is a more detailed summary of Diablo's history:
Diablo, an incredibly powerful demon, is the Lord of Terror and one of the Three Prime Evils of Hell, who had been imprisoned in a Soulstone and buried in caverns deep beneath the town of Tristram. Though his imprisonment was meant to be eternal, the power of the Soulstone weakened over centuries, eventually allowing Diablo to awaken from his forced slumber. He telepathically turns a nearby human, the Archbishop Lazarus, into his loyal puppet. In order for Diablo to actually leave the Soulstone, Diablo needs the stone to be shattered. He possesses Lazarus, and has him break the stone. Diablo then tries to gain control of King Leoric, the local ruler, but Diablo, in his weakened state, is unable to overpower Leoric. Since Diablo is too weak to possess the king, he abandons the idea. This leaves the monarch's mind numb and his soul corrupted. He then gets Lazarus to kidnap King Leoric's son, Prince Albrecht, so that Diablo can possess and warp him, thereby attaining material form and strength. At the moment of the boy's possession, his terror is so great that the boundaries between the realms are broken and parts of Hell seep into the mortal world and take root in the subterranean labyrinth beneath Tristram. Diablo may have a body now, but he is far from his full power, so he bides his time and summons countless hordes of demons and infests the whole underground complex, claiming the new region of Hell as his own personal lair.
Soon afterwards the maddened Leoric is slain by his own lieutenants. Demons appear in the countryside as the Lord of Terror regains his strength in the heart of the labyrinth and prepares for the time when he would once again emerge to seek his brothers - Baal and Mephisto - and free them as well. It seemed to be a matter of time until the Prime Evils gained dominion over the entire mortal realm.
This is where the player comes in. As he or she fights their way through sixteen levels to face Diablo, they encounter various monsters, quests, tomes, scrolls, weapons, and other miscellaneous items.
There are sixteen levels:
Levels 1-4: Labyrinths Under the Monastery.
Levels 5-8: Catacombs This is where the Order Horadrim--the ones who captured the Prime Evils--are buried.
Levels 9-12: Caves.
Levels 13-16: Hell. This is Diablo's lair, infested with the most powerful monsters. Diablo himself appears in the 16th level. Level 16 can be accessed only if you have finished the Archbishop Lazarus Quest.
At the end of the game, the player has again trapped Diablo in a soulstone. The player then pierces his or her head with the soulstone, attempting to contain the Lord of Terror. The demon is too strong, however, and possesses the player. This is where the storyline for Diablo II picks up