This is a discussion on Castlevania SOTN The Next XBLA Release within the Video Games & Electronics forums, part of the Non Wrestling Forums category; Castlevania: Symphony of Night on Xbox Live Arcade
Journey Into the Darkness With “Castlevania: Symphony of Night” on Xbox Live ...
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Castlevania: Symphony of Night on Xbox Live Arcade
Journey Into the Darkness With “Castlevania: Symphony of Night” on Xbox Live Arcade
Celebrate more than two decades of the Castlevania franchise by reliving (or experiencing for the first time) one of the series’ most highly regarded games. The legendary 2D side-scrolling action adventure game from Konami Digital Entertainment, “Castlevania: Symphony of Night,” will be available for download on Xbox Live Arcade for Xbox 360 beginning Wednesday, March 21 at 0900 GMT (2 a.m. PDT).
The Castlevania franchise is well known for delivering exceptional quality in all elements that make a great game – story, music, level design, character development, gameplay and controls. In “Castlevania: Symphony of Night,” the 12th iteration of the series, gamers take on the role of Alucard, the half-vampire son of the blood-drinker Dracula, as he ventures into his infamous father’s foreboding castle. Along the way, Alucard must collect items, weapons and armor to defeat the powerful boss monsters that block access to key areas of the castle.
“Castlevania: Symphony of Night” is the first full console classic to appear on Xbox Live Arcade and offers dozens of hours of non-linear action RPG gameplay. “Castlevania: Symphony of Night” will be available worldwide for 800 Microsoft Points and is rated T for Teen (Animated Blood and Violence).
Game Features
-Play the original version of the game or experience it in enhanced mode with improved graphics and modernized audio and sound effects
-New native widescreen and high-definition support
-Earn up to 12 Achievements and 200 Gamerscore points
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They will fit it because some developers have heard of compression unlike the Worms morons claiming they had to remove content because otherwise they needed 800MB just for the SD content :rotflmao:
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