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Thread: Cyberpunk 2077

  1. #1
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    The Natural's Avatar

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    Cyberpunk 2077

    Release Date: TBD
    Platforms: Windows, PS4, Xbox One


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    game

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    "Cyberpunk 2077 is an upcoming role-playing video game developed and published by CD Projekt, releasing for Microsoft Windows, PlayStation 4, and Xbox One. Adapted from the tabletop game Cyberpunk 2020, it is set fifty-seven years later in dystopian Night City, California, an open world with six distinct regions. In a first-person perspective, players assume the role of the customizable mercenary V, who can apply experience points to stat upgrades to reach prominence in the character classes NetRunner, Techie, and Solo. V has an arsenal of ranged weapons and options for melee combat, all of which can be proliferated and modified. Travelling across Night City, V is subject to either walking or driving various vehicles. Branching dialogues are used for conversations with non-player characters, and multiple endings are available.

    Cyberpunk 2077 was developed by CD Projekt Red, an internal studio within CD Projekt, using the REDengine 4 game engine. They launched a new division in Wrocław to assist with development, and more staff members worked on the game than were allocated to The Witcher 3: Wild Hunt."

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    gameplay

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    "Cyberpunk 2077 is a role-playing video game played in a first-person perspective as V, a mercenary whose sex, hairstyles, face, body type, body modifications, background, and clothing are customizable. V's clothing alters how interactions fare with non-player characters (NPCs), who are also at V's disposal for romantic and sexual relationships. Stat categories—Strength, Constitution, Intelligence, Reflex, Tech, and Cool—are malleable to the character classes that players assume, which are mainly NetRunner (hacking), Techie (machinery), and Solo (combat). V must consult a "ripperdoc" to upgrade and purchase cyberware implants, at the cost of eurodollars; moreso in black markets for military-grade abilities. Colors determine the rarity of any given equipment, from uncommon (green) to "epic" (purple). V can take cover, aim, run on the ground and walls, jump, double jump, and slide. If provided with arm blades, V may climb walls and, like with other close-combat weapons, deal melee strikes. There are three types of ranged weapons—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). These can be customised and modified. Ranged weapons are equipped to ricochet bullets in a target's direction and (with a reflex booster) slow them down in bullet time. Four types of damage can be inflicted—Physical, Thermal, EMP, and Chemical (which are identified in enemies by scanning them with a bionic eye). Gunsmiths repair and upgrade weapons.


    The open world metropolis Night City, California consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. V navigates these locations on foot and by vehicle, including motorcycles, with vehicles being subject to either a first or third-person view. Autonomous cars allow V to focus on combat instead of driving while engaging in gunplay; pedestrians can also be run over. The full day-night cycle and dynamic weather affect the way NPCs behave. Apartments can be bought and used as home bases, where V will fetch weapons, dress, use a computer, and bring back NPCs for sexual activity. The game features non-English-speaking characters; players who do not speak the languages can buy translator implants to better comprehend them (depending on the advancement of the implants, the quality of translations will vary). "Braindance", a digital recording device streamed directly into the brain, allows the player character to experience the emotions, brain processes, and muscle movements of another person as though they were their own. Branching dialogues are employed to interact with NPCs and take actions in quests. Experience points are obtained from main quests and fuel the stats, while side quests yield "street cred" and unlock skills, vendors, places, and additional quests. Quests are acquired from characters known as Fixers. Throughout the game, V is aided in quests by various companions. Consumables, like soft drinks, are used for healing, and objects can be inspected in V's inventory. Player agency and choice lead to different endings."

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    media

    40+ min. of footage 08_27_18

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    I was a very big fan of Deus Ex: Invisible War, and while I liked Human Revolution enough, it certainly started to take the game and its gameplay into a different direction. This seems a little more in line with what I am looking for from a game like this, and that tidbit about more people working on this than Wild Hunt is very appealing. Wild Hunt is one of the better games I've played in the past five years, and maybe the best story-driven game I have ever played.

    I am going to be getting this day one - sooner if possible. There are very few titles I cannot wait for these days, and 2077 is chief among them. Did you enjoy Wild Hunt and are looking for more? Keeping Cyberpunk on your radar? Is this the first you've heard of it?

    This game is going to be the talk of the town, it's just a matter of when. Release date is as-of-yet unannounced but I'm hopeful we'll know soon.
    Last edited by The Natural; 08-28-2018 at 11:12 AM.
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  2. #2
    Big Papa's Avatar

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    Re: Cyberpunk 2077

    I keep seeing bits about the game and it definitely has me intrigued. Its a really cool concept so really hoping they manage to deliver.
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  3. #3
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    Re: Cyberpunk 2077

    I cannot wait for this.





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  4. #4
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    Re: Cyberpunk 2077

    First person means im passing


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  5. #5
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    Re: Cyberpunk 2077

    Quote Originally Posted by RainShaker View Post
    First person means im passing
    But what about your great love for Overwatch?
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  6. #6
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    Re: Cyberpunk 2077

    I think he means he'll be passing the joint so he can enjoy this amazing first person experience


  7. #7
    Ole!
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    Re: Cyberpunk 2077

    Looks very good, shall be keeping an eye on it

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    Re: Cyberpunk 2077

    Quote Originally Posted by RainShaker View Post
    First person means im passing
    This is lame





  9. #9
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    Re: Cyberpunk 2077

    Finally watched the demo holy fuck is this game gonna rule so hard


  10. #10
    Curtain Jerker

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    Re: Cyberpunk 2077

    First-person hasn't been my type, but i'm getting into it. Destiny and Overwatch made me like them a little.

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