We all know that not every wrestler can main event. But there are three broad ways to become one. Immediatly, a quick build, and the card climb. Ill give my break down on what each is, examples, positives and negatives of each approach, and post the question, which is best. That being said there needs to be a mix.
Immediate Method What it is- This is a debut wrestler who from the go get is pushed hard. This can be being pushed as a monster against a major star, thrown into a big program, and being hyped up and followed through on. This is for a person who has not yet worked in the promotion they are being pushed right away in, and are main event workers before they ever see the mid card. Eg. Desmond Wolf, Brock Lesner, Goldburg.
Postivives- When this happens the audiance can only see the debuting star as a main eventer. This is because they never were in the mid card, so there is rarely a question of 'credibility' if the push is done hard. Fans will be shocked by this sudden rise, and in turn most casual fans will accept it. This method throws someone right into the deep end, and if they swim, they were always meant to main event.
Negatives- Fans can feel this wrestler is being 'forced upon them' and in response, react with disdain, if the push is to to strong, ironic as its the only way to achieve the goal. The pushed wrestler can miss fundemental working steps, and how to work the crowd in the promotion, as well as losing greeness. Can also create arrogence, liek Goldberg, not paying dues.
The quick build What is it- Wrestler debuts strongly, works a strong program, that they generally lose, but leave them in good steed, develop and build on character for a short time, testing the waters for main eventing, before the trigger is pulled a short time later. Eg- John Cena, Kurt Angle, HHH.
Positives- Lets the wrestler develop in a pressured situation, without drowing them. Lets them work with a credible worker, so introduce them strong, gives time to develop character values and attributes, while not forcing the climb, but just giving it a hard nudge. This lets the debuter have thoses all important 'working lessons', losing greeness, and learning to work the crowd, without wasting tme wollowing in the low card.
Negatives- Fans can actually feel more forced upon in this method. They can react feeling the wrestler is climbing to fast, since the immediate method isnt so much a climb, but a placing. Can develop bad habbits, working generic spots and contiual moves, sincenot enough pressure to grow has been forced, but not enough time to grow has been allowed. Fans can feel they dont deserve it.
Card Climb What is it- A wrestler debuts as just anougher guy, a low card worker, or tag team member. A gradual, continual climb to the top starts, with progression coming after fan satisfaction, quality of matches bettering, and mik skills improving. Eg- Shawn Michels, Eddie Guerro, RVD.
Positives- The wrestlers standard of work is almost always great. Having to climb means plenty of experiance has been garnered. It also means the spot has been earned through talent, not size or a gimmick. Fans generally react for this wrestler, especially as a baby face, as hardcore fans feel they deserve it. These wrestlers can also work with almost anyone, because theyve worked with all low workers, mid carders, big guys, little guys, can bump, sell, job, and go over.
Negatives- Fans can sometimes turn on the wrestler, feeling they were wrong to be a main eventer the first time things go badly. The company can also drop them back to the mid card, never really viewing them as a 'huge deal', although wrestlers like HBK have obtained absoloute top guy status. Wrestlers can also lack a decisive gimmick, since thats why it took so long for them to main event in the first place.
So all this being said, agree?, disagree?, which is best?