Blade's Take:While the game is a lot like GTA, it does offer a lot of cool little differences, and it's the 1st of the genre on the new system. If you're waiting for the new GTA, it's going to be a while, so I would recommend picking this up if you have that urge to kill everything in sight. :seven: Gameplay
The game centers on the player, a newly recruited member of the 3rd Street Saints. The Saints are a gang that are coming under attack from three other gangs dominating the city of Stilwater (based on Detroit and Chicago)[1]. With the player's help, the Saints attempt to fight back and take over the city, one neighborhood at a time.
Similarity to Grand Theft Auto
Since Saints Row was largely inspired by Grand Theft Auto games: its gameplay is structured similarly, consisting of elements of a third-person shooter and a driving game, affording the player a large, open environment to explore. On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as utilizing weapons and basic hand-to-hand combat. Players can steal and drive a variety of automobiles.
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam and create havoc (drive-by shootings, robberies, etc.). However, doing so generally attracts unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response from the police.
The game, although very similar to the Grand Theft Auto series and its open-world format, has included some minor gameplay elements which serve to differentiate itself from the GTA games. First, should a player ever fail a mission in Saints Row, the option of instantly retrying the mission is given to the player, instead of having to drive back to the point in the city where the mission originated from. Saints Row also does not revoke the player's weapons if he dies or is arrested. In addition, there is no auto-targeting with weapons, as weapons are aimed freely by the controller's right analog stick, and by default, a player can drive-by shoot 360 degrees from a motor vehicle.
Soundtrack
The soundtrack includes songs from Fall Out Boy, Idlewild, Editors, The Aquabats, Local H, Ghostface, Rhymefest, David Banner, Xzibit, Daz Dillinger, De La Soul, Method Man, Clipse, Tempercalm, Masta Ace, Little Brother, Strong Arm Steady and Sy Smith. In total, the game features 12 radio stations and over 130 music tracks. Like all Xbox 360 games, there is support for custom soundtracks. There is also an ingame music player accessible through the pause menu. The player purchases songs for the music player at record stores in Stilwater using in-game money.
Reception
The game has received generally positive ratings. Although most critics have noted the striking similiarities in gameplay that Saints Row shares with releases from the Grand Theft Auto series, most critics have praised the game for the inclusion of new features and its improvement of existing ones from GTA. Saints Row has received ratings of 95/100 from GamePro (adjusted), 8.75/10 from Game Informer, 80/100 from Official Xbox Magazine, 8.5 from IGN, 8.4 from Gamernode, and 8.3/10 from GameSpot. GamePro called it "the best reason to own an Xbox 360 this side of Oblivion," , while IGN noted "despite its distinct lack of originality, [the game] is fun."